Which was lucky, as it turned out that you had about a twenty minute window to decide if you wanted it, when it was released. Bloody hell.
shiny |
From Codex: Sisters of Battle. © Games Workshop 1997 |
Conclusion:
I need to get a better handle on the whites (I've since bought the Contrast Apothecary White to help with that), but I'm pleased with the red. It's a little scruffier than my original vision, but practice makes something else.
I think I like silvers instead of golds for the detailing, as that's in keeping with the original design, but I could be persuaded.
I also think I'll keep the rosary beads and other religious artefacts in bones, onyx, ivory and similar colours, although I do admit that the use of onyx against black robes was possibly a less than clever decision.
+ + + + + + + + +
Next up, an archo-flagellant. These really have their grounding in Inquisitor rather than Warhammer 40K proper, but they migrated into Ministorum-aligned forces pretty quickly after their introduction. They are a truly horrible feature of the Imperium's nightmare dystopia, so I want to paint them in a ~Blanchitsu style:
(Taking these photos in my new lightbox dramatically improves the paint job, doesn't it?) |
This is pretty successful. I think I want to push the Blanche-y aspects even further, although the reaction from folks in the INQ28 community has largely been very positive. Blanche commented that he'd painted some recently, so I may hold off until I see what he's done. Or I might get impatient and just do mine!
+ + + + + + + + +
Finally, a Sister Repentia. I conceive of these models still wearing their under-armour, a slightly translucent future-rubber analogue, so I attempted some translucency on her booty shorts and vest. Here we go:
the ballet flats are a crucial part of the redemption process |
The translucent effect hasn't quite worked as well as I would like, although it's okay. I think I need to do a couple more layers, and let more flesh colour into the mix. On the other hand, I am pleased with the chainsword's weathering.
The model is also my first experiment with Contrast flesh (Guilliman Flesh), although I still highlighted with Kislev and the scars in Pallid Wych. I actually really like it, as flesh is another element with which I struggle.
I feel like I am becoming a convert to the Ways of Contrast - at least for models where I want a scruffier, Blanche-y, washy effect, which I was already doing for a lot of miniature painting.
Archo-flagellant. Sourced online; almost certainly by John Blanche. © Games Workshop |
No comments:
Post a Comment