Saturday, 25 April 2026

Those Punks

Climbing the social ladder, from animals to cops, to outcasts and punks.

punks and skum

A mix of manufacturers, meaning a range of scales and styles, but I think they all work together as a group. This group of misfits and sods were fun as hell to paint, letting me muck about with colours (I've been using a lot of pink and green lately), as well as some experiments with skin tones and -- well, let me get into it.

ratling punks

These two ratling punks are from TTCombat, part of their Halflings in Space kickstarter from a couple years ago. I got a bunch of stuff from them, which are form various parts of vague future ideas, but these two were always intended for the 'civilian' project, which has always had a few weirdos with guns that aren't part of warbands. These two don't seem to be available at retail, which is a shame, but the casting is a bit dodgy on their knife hands, which might be why.

For these, I wanted to try out some different skin techniques. Mengel Miniatures has some great simple tutorials, and the lady on the left uses his Star Wars Clone skin tutorial. I think the lass on the right was a more usual darker skin method, starting from Bugman's Glow, but I don't quite remmeber. Even though it was only days ago.

ratling punk

I was tempted to give them tattoos, but I've never been happy with the results of tattoos at 28mm scale, so I opted against it in the end.


I did try out tartan for the first time, though! This has received very positive reviews from folks, which is very kind. I was okay with the bodginess for a crusty punk, so a good model to test on. Main lesson learned here is to start from a darker green - the green I used worked okay for a heavy cotton coat, but less so for a tartan base!

ratling punk

Her lover was simpler, though I did give her two-tone hair to make up for it. Also note that they've dyed their foot hair, although here orange wasn't the wisest choice, given the terracotta basing for my desert world.


She's also a fun of the squat punk band dauðr, and is the third model across my collection to feature their merch. (her jacket has the name in upper case; maybe it's homemade or a knock-off...)

mutant freak

This guy isn't a mohawked punk, but a mutant. He's a North Star mini, from their Stargrave range. I've done him as a Rogue Trader-like mutant rather than a Star Wars-style alien. This is partly to reduce the non-traditional one-off alien count in a collection grounded in Warhammer 40,000 but also as a challenge to see if he works. He does, and the eyes came out way creepier than expected.


As I was painting him with his green mantle, I vaguely got the sense that he was a good guy, some kind of space ranger advocating for mutant rights - his pose makes him seem defensive, but non-violent (once he's stripped of his space wizard Stargrave status). But after the buggy eyes, I think he might well be a villain. Maybe the Imperial Cult is right about his fucked-up kind after all...

Anyway, as an outcast weirdo, I'm sure the punks are willing to hang with him.

fucken punks

A bunch of James Sherriff punks, all sold via Crooked Dice. The four unarmed punks were from the fourth Colony 87 kickstarter; the other a bonus from the fifth. Sherriff sculpts thinner and more delicately than normal for this scale, which makes for a real contrast with the Prow jetbikers, below.

punk

That's definitely not a bolter, right? This gal was very fun to paint. I like to think that her local rep is that she's a former Sister of Battle, and that's where she got the bolter. Also, the scheme I gave her means that she'll probably fit just fine into Fallout or real-world apocalyptic settings, with her work pants and black leathers. I love her.


I also experimented with a little freehand, giving her an anarchist a. After I painted it, I realised it was off centre, so I added a few daubs of white to give the impression of a battle jacket.


The other four punks were experiments in skin colour and playing around with fun colours. Crooked Dice matched their knee patches to the vests, which created a real Power Ranger punks feeling, so I avoided that with everyone having white kneepads. This gal also got Blade-style red eyeglasses rather than my usual blue-tinge lenses. Maybe she has some kind of blood-drinking mutation -- she is awful pale...

(Pale skin was an experiment - Flayed One Flesh, thin Reikland wash, FO mixed with Vallejo Silver Grey, an almost pure SG on top. The wash does yellow the skin if you're trying this, so the layering has to cut close to home, but I think it worked.)


I have pink boots that are almost identical to these, by the way.


Skin colour experimentation again, this time with the Mengel 'Contrast Dark Skin', which worked great.



This was one of my own methods. A mix of Fyreslayer and Cygor contrasts (over white), and then highlighted with Dryad Brown mixed with Knight-Quaestor Flesh, then pure KQF, then glazed in Reikland. Might have been a wash of Reikland after the contrast, too. Comes up very dark, but still feels like skin to me. I went with bleached hair rather than dyed.


Oh, and he's kicking a can of IRN-BRU, but I forgot to get a better photo of it.


This guy was done with the Mengel 'Medium Skin' tutorial, although it looks pretty dark to me. Unconscious bias, probably! The hair was done with oranges and yellows applied unevenly, washes applied unevenly, and then just what feels right,, to get what's hopefully a blended effect.


Initially my least favourite sculpt, I wind up really enjoying him by the end.
bikers

Two (three?) more mounted guys. For someone who dislikes painting vehicles or vehicle-adjacent things, I sure do have a lot to paint at the moment...

Mildred the Mohawked Maniac (and George)

These two are from Diehard Miniatures, sculpted by Tim Prow. Prow sculpts his miniatures at 32mm scale, so they're absurdly out of scale with their comrades and even the Diehard judge from last time (which was sculpted by Kev White). The bike is one the same basis though, with similar engine parts.


Maybe they're ex-Marines or half-Ogryn or something. Humans come in a variety of sizes in the distant future, so I don't really mind the scale discrepancy for one-off models like this.



Fun to paint again, especially when I got to do the chipping, which really ties the thing together and grounds it in the badlands aesthetic.


Imagine telling these two that kink isn't welcome at Pride, amirite?


Lastly, we have this gal. The least punky of the lot, she's not too dissimilar from the prospector I painted back in 2022 (from the same box set, and even in 2022, these plastics had been in the pile for 'ages', yeesh). She's wearing grey-blue coveralls like a lot of my other workers, but isn't quite in uniform, and of course the bike is that Kawasaki green. The head is from Statuesque Miniatures.


I also forgot that I usually do the det charges in black/grey with the caps in yellow, but whatever. Variation in supply is likely around here.


The ribbed armour is off-white - my usual off-white ceramic method, although I found it weirdly hard to highlight, probably because I was doing it late at night and was almost done, so I was lazy. It still worked for a gritty punky outcast type.

I didn't chip the hell out of her bike, as the layers of green resulted in it already looking a bit battered, and I wanted to retain the toxic vibrant green. Pleased with her in the end!

Prospector, © Will Beck 2022

Coming up next are bunch of adventurous types, including the Colony 87 Prospector (the most respectable of the disreputable bunch). This includes another bloody jetbike, yeesh...

Friday, 17 April 2026

Those Who Protect

Following on from animals: space cops.

pigs are a kind of animal, after all

These were all hell of great sculpts to paint, even if being armed kind of puts the 'civilian' aspect of this project as a bit of a lie. But I've done armed folks before and I will again

These are mostly Crooked Dice pieces from Colony 87: Wave Four, while the Judge is a Kev White sculpt from Diehard Miniatures. I'm pleased with how they've all come out, so let's show 'em off!

Saturday, 4 April 2026

Advertisements and defensive postures

 Just a couple things.

turret and cages

advertising

As part of undercoating a huge pile of civilians, I also built and/or undercoated some of the giant, overwhelming pile of terrain I've built up over the years. Hopefully I can push through procrastination, stress, and decision paralysis by just doing stuff. Of course, doing stuff also results in getting inspired and buying more stuff. Especially with the 28 scene really thriving lately, with tons of small games and tiny cool collections coming out. (Damn you, Ana Polanšćak.)

Anyway, here are a couple easy things. The billboards are from a Fogou Miniatures kickstarter from a while back (before he retired from model making). Not sure where they are now.

I'm not sure where the cages are from. The turret was a free gift from Knights of Dice when a friend sent me a pile of mdf as a birthday present years and years ago. I forgot the cardinal rule of painting something with moving parts, so it is now fixed in its current position, but I took that opportunity to do a lil battle damage and field repair to it, as you can see with more photos - below the cut.

Tuesday, 31 March 2026

Those Animals: Tame (and weird)

 Couple of things mixed together here!

animals tame (and other)

Alright, getting some things crossed off the list. This lot have mostly actually not sat in the drawer for too long - in fact, two of the models only arrived a few weeks ago! Not too bad. But then again, the Necromunda Wyrd was in the pile for the failed Old World Army Challenge from 2023, so let's not brag.

melty men

First off, some melty men. Like last time's mootants, these are Thunderchild Miniatures. A few layers of yellows, contrasts, washes, drybrushes, glazes, picking out the white teeth and eyes, varnish. Fun and easy. Sorry they're not in the group photo, this is what happens when you break up the painting and photography but not the blog post (also are they even really in the animal theme? eh)

Friday, 20 March 2026

Those Animals: Baggage

Share the load.

green transportation alternatives

I haven't gone anywhere, I just haven't had much to share. It's been either too hot or too wet to paint, and I'm so busy at work - and consequently exhausted - that I haven't been able to schedule any games. But I have assembled, cleaned, and based a ton of new additions to the civilian project (and just in time to receive more Colony 87 from another kickstarter too, so I feel very embarrassed not to have done the last one...) -- and last week I was finally able to get out the spray undercoat. There are a couple of different things in train.

Let's start with a baggage train, eyyyy

Thursday, 5 February 2026

After Action Report: Second Squats

 I have noticed that a cat will turn up her nose at a piece of meat if I hand it to her, but she will devour it with gusto if she has "stolen" it. The meat is the same, but the difference lies in the predator's delight in recognizing itself.
   - Ernst Jünger, Eumeswil

Ruins of Saint-Mina-Outre-Eaux, Finistère

Scouting action, withdrawal, feint, cautious probe, flattening artillery barrage, feint. The bastards were dug in pretty well - a tacky and reductive thought, not worthy of the son of a pâtissier - and so far the Guard had been unwilling to commit fully. Nobody wants to try and dig out a 'dwarf.

Command was getting impatient with the slow pace. Finistère was as fringe a world as the name implied. Once at the outstretched fingertip of Imperial colonisation efforts, the rotting world had been left to ferment by the contraction of the empire from coreward space since the sack of Badab. This was the first Commissar the world had seen in three generations, most like.

And now here he was, crawling his delicate son-of-a-pastry-chef arse through some backwater grass analogue that reeked of petrichor and ozone and whatever the hell those abhumans used in their anti-plant munitions, Betsy hooked over one shoulder. The Saint-Saëns CXLIV had brought in their ratling auxiliaries, along with a platoon of hulking "Southers" from Đại Du'o'ng. Who knew if those pale barbarians even had a regimental number. It wasn't like they had uniforms -- wait. Was that a motortrike engine?

No whole-of deployment photo, oops.
I deploy on the left of this photo!

Friend of the blog Mangs has a new 6'x4' table and when I asked to help him break it in, he suggested a game of second edition! Neither of us have played a game of second in decades, but he still has all his templates and cards and such, while I've painstakingly reacquired the rulebooks (no templates, though) - so why the hell not?

I suggested some initial minor modifications to the Squats army list in Codex: Army Lists to bring them more in line with the Rogue Trader-era Brotherhood list, as that's what I've been using to organise my collection (as per my old tumblr post on the subject), to which he readily agreed. I then counted up more-or-less what I have painted and arrived at 1560. Mangs put together about the same in Imperial Guard (he didn't deduct points for stripping the Leman Russes of heavy bolters) and we were off.

We avoided psykers to keep it simpler, still got half the rules wrong (Leman Russes have targeters! and I probably had my bikes do hit and run attacks very wrong!), and used way too much terrain, as we usually play each other in skirmish games.

But we set up, deployed, and played all four turns with very infantry-heavy armies in around three hours flat and had a blast (sorry) the whole time. Hell yeah. Second edition is back, baby.

Friday, 23 January 2026

Project: Scabby Terrain

On moonless nights, when the air is still, vessels from across the Turnip world disappear, sucked down the rusty plughole of death to a forgotten ship’s graveyard far below the world known as the Abyss.
   
- Scabz, Apocrypha_Now and Max Fitzgerald

normal oil refinery

Ages ago, famous internet miniatures weirdos Max Fitzgerald and Apocrypha_Now collaborated on a game of rusted hulks fighting each other on an oil-slicked black ocean. It's called SCABZ. I got very excited about it, along with the new Turnip-universe game Max was working on called Swill - and then Swill got put on some kind of indefinite hiatus and I lost a lot of emotional impetus.

I still haven't built the ships I intended to buy, although I have gone through a lot of cans of fish.

But, somewhat unusually for me, I did build a lot of scenery first (wild, I know). Some of it I mentioned in my year-in-review for 2025, where I decided not to count it until I finished the final piece. Which I did, a few weeks ago. It's the normal oil refinery, above.

Scabz calls for 3-7 pieces of terrain measuring roughly 5”x 5”, representing wrecked ships, sunken row houses, corroded naval mines, decaying docklands or islands of rotting fish. I've made:

Saturday, 17 January 2026

Project: Wet Ømens

 I cannot think of the deep sea without shuddering at the nameless things that may at this very moment be crawling and floundering on its slimy bed, worshipping their ancient stone idols and carving their own detestable likenesses on submarine obelisks of water-soaked granite.
   - "Dagon", H.P. Lovecraft

Church of the Fleshkeeper

Welcome back to another installment of "I made a small warband as a break from my larger projects." This time, it's a gang of horrible fishy friends for Ømen Tide. Created by Paolo Boracchi and Simon Schnitzler, two of the luminaries of the Inq28/weirdos-on-Instagram world, Ømen Tide is a tiny skirmish game of salt-soaked body horror, religious fanaticism, and that icky feeling you get if you accidentally touch seaweed while at the beach.


I found the aesthetic and the inq28-inflected 'make your own' bit as inspiring as always - plus, technically, you only need three models for a warband. I got carried away and made a miniature of every role in the Church of the Fleshkeeper, but I do have some things wrong with me.

I may even make a terrain board, but only if I wind up doing a Mordheim-y waterfront - I've got too long a to-do list to commit to that sort of thing... discipline is boring

Sunday, 11 January 2026

Repost: After Action Report: Skirmish on Qyzylqum XLII

+ + + TRANSMITTED: Ootheca
+ + + RECEIVED: Badab Primaris
+ + + DESTINATION: CLASSIFIED
+ + + DATE: ERROR. Ref. 00-00-0-CHRN/1
+ + + TELEPATHIC DUCT: Zechariah-n008808
+ + + REF: Inq/06048102||0891-40-42/MNRN
+ + + AUTHOR: CLASSIFIED
+ + + SUBJECT: Qyzylqum XLII, Skirmish, 880.41
+ + + METADATA: Mantis Warriors; engagements; Malachi; heretic astartes; renegade astartes...
    Cross-ref extended metadata file 0891-40-42/MNRN-α
+ + + ACCESS GRADE: Sangria

+ + + Thought for the Day: Non vi, sed verbo + + +

+ + + ACCESSING + + +



c.880.M41, the Maelstrom. Nomadic space pirates which had been using the Sinistral Gate to launch raids on Imperial shipping were growing bolder and more savage in their attacks. Intelligence from Ordo Hereticus quisling units among pirate factions report the growing spread of Chaotic influence. Several bands of human and sub-human renegades had fallen under the sway of demagogues spreading the worship of Malachi the Surly, a Daemon Prince of Khorne and Wielder of theBanesword (cf the Cruor Event; the Caedis Incident; Sanguis VII; the Neco City Massacre;
+ + + ERROR: REFERENCE FILE IN EXCESS OF MEMORY
+ + + TERMINATE SERVITOR AND RE-ACCESS + + +

+ + + ACCESSING + + +

Wednesday, 31 December 2025

2025 in Review: Literature

 Alright, let's do it. Last day of the year!

2025: In Books

Last year was a little tough. Lots of life stuff. This year, despite everything, I somehow managed to do way better in terms of reading. I think having a regular pattern helps, making sure I prioritised reading helped, but also I read some really fucken cool stuff this year. I experimented with Scandi-noir, I read some things I'd been meaning to read for years, yeah. Good things.

Rules

Only physical books count - the rare audiobook or ebook do not - and neither do graphic novels, nor any re-reads. A 'book' is defined as the thing between two covers - so an omnibus of three novels and two short stories still only counts as one book.

I think that for 2026, I'll drop the graphic novels not counting part. Not counting them means that I have a small but growing unread pile - and they take about as long to read as a short novella anyway, and those count.

For the past couple years, I read in a pattern:
  • No more than 1-in-5 books can be a franchise tie-in novel.
  • At least 1-in-5 books must be authored, co-authored or edited (for anthologies) by a woman. 
  • At least 1-in-5 books must be in translation. 
This results in a cycle of Woman-Translation-Franchise-Free Square-Free Square. It's fun to have a pattern - and ensured I read at least 20% of female authors, something that's challenging when you read books with dragons on the cover - but this year, I did something a little different.

Because January 2025 had accidentally had a theme of 'women and books in translation', I decided that each month would have a theme, mostly with really stupid and painful pun titles. I'm going to put each month below the cut, if you want details.

2025 Results

Everyone loves an analysis. How did we do in 2025? Did dropping the cycle rule make a difference? 

Total: 83 books (up from 35 in 2024)

Women: 34 books - 41% (up from 37% in 2024) [+1 NB]
In-Translation: 25 books - 30% (up from 20% in 2024)
Tie-in: 6 books - 7% (down from 20% in 2024)

Works in translation: 1 Arabic; 1 Danish; 3 French; 1 Old French; 1 German; 1 Greek; 1 Hungarian; 4 Icelandic; 6 Japanese; 1 Russian; 1 Serbo-Croatian; 1 Sumerian; 1 Swedish; 1 Yoruba; and 1 anthology with various languages of Africa.

So... pretty good. I read more women, I read more translated works (although having a 'noir' month combined with 'get into Scandinoir' made that pretty easy), and I read fewer Warhammers. An excellent result.

Unfortunately, my shelves are now groaning with unread books that either didn't fit into their monthly categories or otherwise have been deprioritised, so I have a feeling that for 2026 I may drop the rules... we'll see...

Okay, who wants to see some truly stupid monthly themes?

Tuesday, 30 December 2025

2025 in Review: Miniature Wargaming

 Well, I'm not going to finish anything in the next 27 hours, so let's wrap it up.

currently on the mat

My son's beautiful eyes still glow in the daylight, don't you worry about that, but now that he's running around and not a little potato baby I am less willing to post photos on the blog. Other than that, this has been as crazy a year as everyone always complains in these things - changed roles at work, juggling parenting and a far more stressful role (and for less pay, thanks inflation) without the ability to work as flexibly (see parenting) has meant that finding time for hobby things is very hard.

Also, I tried to be a bit more disciplined than usual, as mentioned in 2024's wrap-up post. How did that go?