The nature of the country was, as they thought, so good that cattle would not require house feeding in winter, for there came no frost in winter, and little did the grass wither there. Day and night were more equal than in Greenland or Iceland.
- from Grænlendinga saga
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heathen cowboys |
About a year ago, a friend of mine went off the deep end about cowboys. He had some criticisms of Dracula America's timeline and setting (which I'm still not clear about - I'm looking forward to doing some Congregationists once I can convince someone in this town to play it with me), so he pitched a different kind of weird west occult horror game.
I, mostly joking, suggested a Viking cult gang, like some sort of half-century early Heathenry movement, or as if the German Romantics got started early, or if the Norse settlement in Newfoundland had survivors who then wound up in... America? for some reason. It wasn't a very serious suggestion, but I did have a box of cowboys (I really do want to do Dracula's America!) and a ton of Viking bits, so - why the hell not. Let's bash up some silly cowboys, a berserkers with a six-shooter, that kind of thing.
A year later, my friend is no closer to rules or a coherent campaign but, despite my generally slow pace and a thousand other things to do, I spent this week painting up the warband. At the bottom of this post are some notes on converting them to Dracula's America, too.
It got the unpainted miniatures outta my head, I get to show up my friend, and it's a palate cleanse from a ton of grimy future space marines. Pure victory.