Sometimes I ask myself, what the hell are we all running around for, anyway? To make money? But what the hell do we need money for if all we do is run around making it?
- Arkady and Boris Strugatsky, Roadside Picnic
![]() |
| sorry about the square crop. stupid instagram |
Remember back in March when I painted those silly Ásatrú cowboys? Well, my lovely friend has since convinced several of us that this time he really will do it, and this time it's Zona Alfa, the Metro 2033/Stalker/S.T.A.L.K.E.R/Roadside Picnic Osprey blue book game about ex-Soviet adventurers in some kind of Horrible Place post-Event. A lot of people read Event as Chernobyl-style nuclear disaster, although Roadside Picnic is not at all like that.
For me, I've been Zona Alfa-curious for years, and I'd recently seen tylerisalrightatpainting's really lovely go at the Eureka sculpts, so I was already teetering on the edge. When my friend said he wanted to organise some gaming in 2026, I popped in an order to Eureka (and then another order when they arrived and I realised that I forgot the sniper I wanted). I'm still not convinced my friend will be organised enough for me to make the trip up to see him, but regular guest Mangs says that he can put together a gang, so we'll see. And flaky friend has managed to organise at least one game since I bought these, so maybe I'll eat crow.
![]() |
| 1980s Soviet infantry in NBC suits with AK-47s |
While Eureka need to get way better at packing their models, they are lovely sculpts. Some are showing signs of aging with some nasty mould lines and a little flash, but these are easily cleaned up or ignored. My main challenge was dealing with actual real guns and equipment, rather than making stuff up.
![]() |
| 1980s Soviet specialists - SVD sniper rifle and PK machine gun |
![]() |
| 1980s Soviet specialist - LPO-50 flamethrower |
![]() |
| and reverse! |
I rolled around these inspirations in my head, but decided in the end to stick with the very first thought, which was a dull, pale yellow and the gas masks in a creepy bone. I laid out a sampler of my various khaki and khaki-adjacent paints, in the end deciding on a mix of Vallejo's Elfic Flesh and Dead Flesh 1:1), sepia shaded and then highlighted with a paler mix (2:1 more or less). The bone masks were Ushabti bone, sepia shaded, then hit with Army Painter Mummy Robes (this is my favourite imperfect white, and I was put onto it by Rubricist.)
![]() |
| 1980s Soviet specialist - RPG-7 |
![]() |
| chunky midsection |
Any imperfections in the mixed colours would be fine, as these sorts of things are rarely uniform in colour - especially when, uh, second hand, shall we say diplomatically.
![]() |
| 1980s Soviet officer with DP-12 Contamination Survey Meter |
![]() |
| and an AK-47 |
The DP-12 relied mostly on that Osprey image. As Barks points out, the sculpt is a dead ringer for the Osprey art. I did find a video review which let me see that the actual device is that regulation green, as well as seeing the thing in use (which is fun). It was also fun to paint a slightly dirty white stick.
![]() |
| 1980s Soviet officer with AK-47 and voicemitter |
Both officers have a GP-5M mask, which has a 'voicemitter' for clearer communication. This adds to the creepiness of the rest of the guys for sure. I was tempted to keep the voicemitters the bone colour of the mask, but decided on steel for ~realism. This squad is meant to be folks scavenging in the Zone, not creepy horror nightmares, after all. I do imagine they play up their unsettling appearance - worth a shot if it gives the other guy the willies for a second!
![]() |
| Russian Chemical Warfare Suits From Inside the Soviet Army, Osprey Elite #12 ©1987 |
Because of the way that Zona Alfa crew construction works, while I can run all ten of these at once, I don't think I will. I'll likely run a few of them as more veteran, and I doubt I'll bring the grenadier for the early missions! They will of course be Independents - the uniform look is only for working together in the Zone!
ни пуха ни пера, товарищи!












No comments:
Post a Comment